AI Insights · Timothy · October 2025
Top Vikings Games on Unified Platform in Nigeria Q3 2025
Explore the performance trends of the top Vikings games in Nigeria during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the top Vikings-themed games on a unified platform in Nigeria exhibited various trends in downloads, revenue, and active users. Here's a closer look at their performance.
Viking Rise, developed by IGG.COM, saw a notable fluctuation in revenue, peaking at approximately $363 in early August before settling around $125 by the end of September. Downloads showed a significant peak mid-July with over 2K downloads and then leveled off to around 637 by the end of the quarter. Active users reached a high of 9.1K at the end of July, with a slight decrease to approximately 7.5K by quarter's end.
Vikings: War of Clans PvP from Plarium LLC experienced a modest revenue trend, starting around $107 and gradually declining to $4 by late September. Downloads remained relatively stable, with minor fluctuations, ending the quarter with 79 downloads. Active users hovered around the mid-100s, peaking at 153 in late September.
Vikingard by Orienjoy International showed a revenue increase in August, reaching $81, before tapering off. Downloads were consistent, with slight variations, ending at 26. The number of active users saw a slight increase, from 146 in June to 159 in mid-September.
Bad North: Jotunn Edition from Raw Fury had minimal revenue and download activity, with only a single revenue peak of $11 in early August. Active users remained stable at around 3 throughout most of the quarter.
Oddmar by MobGe Games showed negligible activity across all metrics during this period.
For more detailed insights and analysis, visit Sensor Tower's platform to explore further data on these games' performances.